Name = SAND OCEAN 3
Description = CYLINDER LOOPS
JDescription = [si][ri][n][-][ru][-][pu][du]
Source = 2000 Nintendo

Venue = 3 - Sand Ocean
Sky = 4 - Night
ROM_Music = 2 - Sand Ocean
EK_Music = 36 - Roller Coaster

Horizon_Count = 0
CTL_Point_Count = 36


CTL_Point 1
X = -785.000
Y = 0.000
Z = -618.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
Gate = 0 - Normal
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 2
X = -975.000
Y = 0.000
Z = -211.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 1 - Lap Marker

CTL_Point 3
X = -1013.000
Y = 0.000
Z = -126.000
LeftWidth = 21.0
RightWidth = 21.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 4
X = -1060.000
Y = 0.000
Z = -7.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 5
X = -1072.000
Y = 113.000
Z = 212.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 6
X = -1086.000
Y = 107.000
Z = 570.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 0 - Top

CTL_Point 7
X = -900.000
Y = 102.000
Z = 812.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 8
X = -655.000
Y = 51.000
Z = 805.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 1 - Bottom

CTL_Point 9
X = -426.000
Y = 0.000
Z = 903.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 10
X = -187.000
Y = 0.000
Z = 907.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 11
X = -25.000
Y = 200.000
Z = 860.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 270
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 12
X = -225.000
Y = 400.000
Z = 886.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 180
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 13
X = -415.000
Y = 200.000
Z = 851.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 90
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 14
X = -232.000
Y = 0.000
Z = 782.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 15
X = -8.000
Y = 0.000
Z = 725.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 1 - Bottom

CTL_Point 16
X = 187.000
Y = 118.000
Z = 696.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 353
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 17
X = 165.000
Y = 369.000
Z = 746.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 193
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 18
X = -28.000
Y = 397.000
Z = 885.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 185
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 19
X = -113.000
Y = 134.000
Z = 871.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 354
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 20
X = 142.000
Y = 112.000
Z = 656.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 356
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 21
X = 322.000
Y = 173.000
Z = 567.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 354
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top

CTL_Point 22
X = 576.000
Y = 362.000
Z = 408.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 353
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 23
X = 833.000
Y = 437.000
Z = 281.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 352
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 24
X = 1086.000
Y = 332.000
Z = 206.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 351
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder
DashPlate = 1 - Bottom

CTL_Point 25
X = 990.000
Y = 69.000
Z = 251.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 186
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 26
X = 730.000
Y = 170.000
Z = 297.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 205
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 27
X = 817.000
Y = 429.000
Z = 223.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 314
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 28
X = 952.000
Y = 407.000
Z = 28.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 3 - Blue Cylinder

CTL_Point 29
X = 862.000
Y = 250.000
Z = -275.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 348
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides

CTL_Point 30
X = 499.000
Y = 125.000
Z = -474.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 351
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 31
X = 142.000
Y = 0.000
Z = -520.000
LeftWidth = 16.0
RightWidth = 16.0
Banking = 321
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 32
X = -86.000
Y = 0.000
Z = -646.000
LeftWidth = 16.0
RightWidth = 16.0
Banking = 306
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DashPlate = 1 - Left Side

CTL_Point 33
X = -240.000
Y = 0.000
Z = -765.000
LeftWidth = 16.0
RightWidth = 16.0
Banking = 303
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 34
X = -417.000
Y = 0.000
Z = -907.000
LeftWidth = 16.0
RightWidth = 16.0
Banking = 300
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel

CTL_Point 35
X = -626.000
Y = 0.000
Z = -905.000
LeftWidth = 16.0
RightWidth = 16.0
Banking = 285
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 36
X = -751.000
Y = 0.000
Z = -691.000
LeftWidth = 21.0
RightWidth = 21.0
Banking = 333
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C